My name is Oskar Moleman and I’m a game artist and designer. I’m primarily specialized in bridging a gap between between these two disciplines by focusing on the functional element of game visuals,and how they will, or can impact the player experience.

 

HONORS & AWARDS

Interaction Award – Tribal & Error at IndieCade Festival 2015 – (Grotman)

Nomination Best Student Art Direction – Tribal & Error at Dutch Game Awards 2014 – (Grotman)

 

EXPERIENCE

Creative Lead

Grotman Games, Hilversum

August 2014 – present

Animation Intern

Abbey Games, Utrecht

Februari 2015 – june 2015

Animation Intern

Bloomsix, Amsterdam

2011 – 2012

Artist Intern

Media Lab Amsterdam

Feb  2011 – july 2011

Animation Intern

Abbey Games, Utrecht

Februari 2015 – june 2015

Animation Intern

Bloomsix, Amsterdam

2011 – 2012

Artist Intern

Media Lab Amsterdam

Feb  2011 – july 2011

EDUCATION

Game Design (Level: HBO Bachelor degree)

University of the Arts Utrecht (HKU), Hilversum

2012 – 2017

Game Art (Level: MBO)

Mediacollege Amsterdam, Amsterdam

2007 – 2012

 

GAME DEVELOPMENT SKILLS

2D Art design

Animation

Concept design

Video editing/Storyboarding

Narrative design

Team based work

Scrum workflow

Project Management

 

SOFTWARE EXPERIENCE

Adobe Photoshop:

Digital painting, animation

Adobe Flash:

Animation

Adobe premiere:

Video, audio editing

Adobe Indesign:

Document design

Autodesk Maya:

3D modeling, UV mapping, animation

Adobe After effects:

Animation, video editing, VFX

Unity

Unity scene editing, basic c# prototyping

LANGUAGES

English

Dutch

Swedish